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Healer for Nature Mutated Tempest Heart
1
- Published on

Role:
Heal
Made For:
Expeditions
Attributes (190)
5
Strength
5
Dexterity
5
Intelligence
164
Focus
36
Constitution
3D Model
Author's stream on Twitch
Abilities
Healing
Divine Embrace

Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 120% weapon damage.
Costs 25 Mana.
Costs 25 Mana.
Cooldown
6.0
11

Absolved

Life Staff's heavy attacks no longer consume mana.
1

Privilege

Divine Embrace costs 20 mana.
12

Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
20.0
2

Blissful Touch

Light attacks now heal for 16% weapon damage when passing through an ally.
5

Desperate Speed

When you heal an ally below 50% health, Life Staff ability cooldowns are reduced by 10%. (Can only be triggered once every 5s.)
15

Holy Ground

Regenerate stamina 25% faster and mana 50% faster while in Sacred Ground.
3

Revitalize

When you hit with a light attack, reduce Life Staff ability cooldowns by 5%.
16

Shared Struggle

If your target is below 50% health, heal one additional ally within 8m for the same amount.
13

Anointed

While allies are in Sacred Ground, they are healed for 50% more from all incoming healing.
4

Rebound

If the ally healed by Shared Struggle is below 50% health, heal another ally within 8m of that ally.
14

Sacred Protection

While holding a Life Staff, increase the amount of incoming healing to all friendlies in your group by 5%.
17

Intensify

When you hit with a heavy attack, gain a stacking 10% bonus to damage based healing effectiveness for 10s. (Max 3 stacks.)
18

Divine Blessing

When you heal an ally below 50% health, they are healed for 30% more.
19

Protector
Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor)
Costs 16 Mana.
Costs 16 Mana.
Cooldown
10.0
6

Bend Light

After a dodge, your damage based healing is 20% more effective for 5s.
10

Protector's Blessing

If Orb of Protection hits an ally, they gain recovery and are healed for 6% weapon damage every second for 10s.
7

Shared Protection

If you successfully heal an ally with Orb of Protection, you also gain fortify and recovery.
8

Aegis

When this projectile hits, it effects all allies within a 3m radius.
9

Items
Consumables
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